All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.
Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase
After Price Increase
Item Quality
Discount
Price
Surcharge
Discount
Price
Surcharge
6,638
8,850
11,063
8,297
11,063
13,828
8,297
11,063
13,828
10,371
13,828
17,285
13,275
17,700
22,125
16,594
22,125
27,656
19,913
26,550
33,188
24,891
33,188
41,484
33,188
44,250
55,313
41,484
55,313
69,141
66,375
88,500
110,625
82,969
110,625
138,281
165,938
221,250
276,563
207,422
276,563
345,703
Shopkeeper Experience Gains[]
Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
2,003
2,504
4,006
6,009
10,015
20,030
50,075
Power Ratings[]
The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
+360
+396
+432
+468
+540
+720
+1,800
Upgrade Costs[]
When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Note: This template's algorithms are not perfect, so costs may be off by 1 or 2
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17
28
42
69
Level 22 Fusion Times[]
The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.