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C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Remedies Mistletoe

Mistletoe[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 0 44 0 0 0 0 0 0 0


Stages of Construction[]

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 30 Oil 0
Mana 0 Jewel 0
Rainbow Dust 2
N/A 0
5 Price Increase +50%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 150 Oil 0
Mana 0 Jewel 0
Rainbow Dust 10
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 30 Oil 0
Mana 0 Jewel 0
Rainbow Dust 2
N/A 0
10 Efficiency Increased: -15 Herbs
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 150 Oil 0
Mana 0 Jewel 0
Rainbow Dust 10
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 15 Oil 0
Mana 0 Jewel 0
Rainbow Dust 2
N/A 0
18 Efficiency Increased: -1 Rainbow Dust
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 120 Oil 0
Mana 0 Jewel 0
Rainbow Dust 16
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 15 Oil 0
Mana 0 Jewel 0
Rainbow Dust 1
N/A 0
30 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 180 Oil 0
Mana 0 Jewel 0
Rainbow Dust 12
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 15 Oil 0
Mana 0 Jewel 0
Rainbow Dust 1
N/A 0
50 Blueprint Unlocked: Candy Cane Pistol
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 300 Oil 0
Mana 0 Jewel 0
Rainbow Dust 20
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 900 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Rainbow Dust 68 N/A 0


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 44 4m24s 53s 26s 13s 5s 3s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 0 1s 1s 1s 1s 1s 1s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 4m24s 53s 26s 13s 5s 5s
TimePiece-25PercentTime: 3m18s 40s 20s 10s 5s 5s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 2,663Coin 3,550Coin 4,438Coin 3,994Coin 5,325Coin 6,656Coin
Good Quality 3,328Coin 4,438Coin 5,547Coin 4,992Coin 6,656Coin 8,320Coin
Coin 5,325Coin 7,100Coin 8,875Coin 7,988Coin 10,650Coin 13,313Coin
Flawless Quality 7,988Coin 10,650Coin 13,313Coin 11,981Coin 15,975Coin 19,969Coin
Epic Quality 13,313Coin 17,750Coin 22,188Coin 19,969Coin 26,625Coin 33,281Coin
Legendary Quality 26,625Coin 35,500Coin 44,375Coin 39,938Coin 53,250Coin 66,563Coin
Mythical Quality 66,563Coin 88,750Coin 110,938Coin 99,844Coin 133,125Coin 166,406Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
1,097 Xp Rating 1,371 Xp Rating 2,194 Xp Rating 3,291 Xp Rating 5,485 Xp Rating 10,970 Xp Rating 27,425 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+290 Power Rating +319 Power Rating +348 Power Rating +377 Power Rating +435 Power Rating +580 Power Rating +1,450 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
10 Gems 17 Gems 25 Gems 42 Gems


Level 10 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

3m Time Rating 7m8s Time Rating 11m51s Time Rating 16m58s Time Rating 22m26s Time Rating 28m10s Time Rating
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