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Hats Skadi's Tiara

Skadi's Tiara[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 270 0 110 0 0 270 0 110 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 70 Fabric 28
Herbs 0 Oil 0
Mana 0 Jewel 0
Frozen Core 3
Rainbow Dust 5
6 Efficiency Increased: -35 Leather
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 420 Fabric 168
Herbs 0 Oil 0
Mana 0 Jewel 0
Frozen Core 18
Rainbow Dust 30


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 35 Fabric 28
Herbs 0 Oil 0
Mana 0 Jewel 0
Frozen Core 3
Rainbow Dust 5
12 Price Increase +50%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 210 Fabric 168
Herbs 0 Oil 0
Mana 0 Jewel 0
Frozen Core 18
Rainbow Dust 30


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 35 Fabric 28
Herbs 0 Oil 0
Mana 0 Jewel 0
Frozen Core 3
Rainbow Dust 5
22 Efficiency Increased: -2 Rainbow Dust
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 350 Fabric 280
Herbs 0 Oil 0
Mana 0 Jewel 0
Frozen Core 30
Rainbow Dust 50


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 35 Fabric 28
Herbs 0 Oil 0
Mana 0 Jewel 0
Frozen Core 3
Rainbow Dust 3
38 Efficiency Increased: -1 Frozen Core
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 560 Fabric 448
Herbs 0 Oil 0
Mana 0 Jewel 0
Frozen Core 48
Rainbow Dust 48


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 35 Fabric 28
Herbs 0 Oil 0
Mana 0 Jewel 0
Frozen Core 2
Rainbow Dust 3
60 Blueprint Unlocked: Skadi's Charm
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 770 Fabric 616
Herbs 0 Oil 0
Mana 0 Jewel 0
Frozen Core 44
Rainbow Dust 66


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 2,310 Fabric 1,680
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Frozen Core 158 Rainbow Dust 224


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 270 27m 5m24s 2m42s 1m21s 32s 16s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 110 11m 2m12s 1m6s 33s 13s 7s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 270 27m 5m24s 2m42s 1m21s 32s 16s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 110 11m 2m12s 1m6s 33s 13s 7s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 1h16m 15m12s 7m36s 3m48s 1m31s 46s
TimePiece-25PercentTime: 57m 11m24s 5m42s 2m51s 1m8s 34s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 37,875Coin 50,500Coin 63,125Coin 56,813Coin 75,750Coin 94,688Coin
Good Quality 47,344Coin 63,125Coin 78,906Coin 71,016Coin 94,688Coin 118,359Coin
Coin 75,750Coin 101,000Coin 126,250Coin 113,625Coin 151,500Coin 189,375Coin
Flawless Quality 113,625Coin 151,500Coin 189,375Coin 170,438Coin 227,250Coin 284,063Coin
Epic Quality 189,375Coin 252,500Coin 315,625Coin 284,063Coin 378,750Coin 473,438Coin
Legendary Quality 378,750Coin 505,000Coin 631,250Coin 568,125Coin 757,500Coin 946,875Coin
Mythical Quality 946,875Coin 1,262,500Coin 1,578,125Coin 1,420,313Coin 1,893,750Coin 2,367,188Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
17,116 Xp Rating 21,395 Xp Rating 34,232 Xp Rating 51,348 Xp Rating 85,580 Xp Rating 171,160 Xp Rating 427,900 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+625 Power Rating +688 Power Rating +750 Power Rating +813 Power Rating +938 Power Rating +1,250 Power Rating +3,125 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
25 Gems 40 Gems 60 Gems 100 Gems


Level 18 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

9m Time Rating 21m24s Time Rating 35m32s Time Rating 50m55s Time Rating 1h7m17s Time Rating 1h24m31s Time Rating



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