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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Gloves Shield Bracers

Shield Bracers[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 2,500 0 0 0 0 2,500 1,000 0 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 73 Hardwood 40
Leather 145 Fabric 80
Herbs 0 Oil 0
Mana 20 Jewel 15
Phoenix Feather 2

Great Royal Bracers

1
N/A 0
N/A 0
7 Time Decreased -25%
Iron 0 Steel 0
Wood 511 Hardwood 280
Leather 1,015 Fabric 560
Herbs 0 Oil 0
Mana 140 Jewel 105
Phoenix Feather 14

Great Royal Bracers

7
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 73 Hardwood 40
Leather 116 Fabric 80
Herbs 0 Oil 0
Mana 20 Jewel 15
Phoenix Feather 2

Great Royal Bracers

1
N/A 0
N/A 0
7 Efficiency Increased: -29 Leather
Iron 0 Steel 0
Wood 511 Hardwood 280
Leather 812 Fabric 560
Herbs 0 Oil 0
Mana 140 Jewel 105
Phoenix Feather 14

Great Royal Bracers

7
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 73 Hardwood 40
Leather 116 Fabric 80
Herbs 0 Oil 0
Mana 20 Jewel 15
Phoenix Feather 2

Great Royal Bracers

1
N/A 0
N/A 0
10 Efficiency Increased: -1 Phoenix Feather
Iron 0 Steel 0
Wood 730 Hardwood 400
Leather 1,160 Fabric 800
Herbs 0 Oil 0
Mana 200 Jewel 150
Phoenix Feather 20

Great Royal Bracers

10
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 73 Hardwood 40
Leather 116 Fabric 80
Herbs 0 Oil 0
Mana 20 Jewel 15
Phoenix Feather 2

Great Royal Bracers

1
N/A 0
N/A 0
18 Blueprint Unlocked: Angel Gloves
Iron 0 Steel 0
Wood 1,314 Hardwood 720
Leather 2,088 Fabric 1,440
Herbs 0 Oil 0
Mana 360 Jewel 270
Phoenix Feather 36

Great Royal Bracers

18
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 73 Hardwood 40
Leather 116 Fabric 80
Herbs 0 Oil 0
Mana 20 Jewel 15
Phoenix Feather 2

Great Royal Bracers

1
N/A 0
N/A 0
28 Price Increase +25%
Iron 0 Steel 0
Wood 2,044 Hardwood 1,120
Leather 3,248 Fabric 2,240
Herbs 0 Oil 0
Mana 560 Jewel 420
Phoenix Feather 56

Great Royal Bracers

28
N/A 0
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 5,110 Hardwood 2,800
Leather 8,526 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 1,050


Total components needed to fully master the item:
Phoenix Feather 94

Great Royal Bracers

70


Used In[]

Pre-Craft For:
Recipe Quality Amount
Ogre Bracers Flawless Quality 1
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 0s / 0m Time Rating 0s / 0m Time Rating
50 0s / 0m Time Rating 0s / 0m Time Rating
100 0s / 0m Time Rating 0s / 0m Time Rating
500 0s / 0m Time Rating 0s / 0m Time Rating
1,000 0s / 0m Time Rating 0s / 0m Time Rating


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 120,000Coin 160,000Coin 200,000Coin 150,000Coin 200,000Coin 250,000Coin
Good Quality 150,000Coin 200,000Coin 250,000Coin 187,500Coin 250,000Coin 312,500Coin
Coin 240,000Coin 320,000Coin 400,000Coin 300,000Coin 400,000Coin 500,000Coin
Flawless Quality 360,000Coin 480,000Coin 600,000Coin 450,000Coin 600,000Coin 750,000Coin
Epic Quality 600,000Coin 800,000Coin 1,000,000Coin 750,000Coin 1,000,000Coin 1,250,000Coin
Legendary Quality 1,200,000Coin 1,600,000Coin 2,000,000Coin 1,500,000Coin 2,000,000Coin 2,500,000Coin
Mythical Quality 3,000,000Coin 4,000,000Coin 5,000,000Coin 3,750,000Coin 5,000,000Coin 6,250,000Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
42,707 Xp Rating 53,384 Xp Rating 85,414 Xp Rating 128,121 Xp Rating 213,535 Xp Rating 427,070 Xp Rating 1,067,675 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+850 Power Rating +935 Power Rating +1,020 Power Rating +1,105 Power Rating +1,275 Power Rating +1,700 Power Rating +4,250 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
43 Gems 70 Gems 105 Gems 175 Gems


Level 22 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

15m Time Rating 35m41s Time Rating 59m13s Time Rating 1h24m51s Time Rating 1h52m9s Time Rating 2h20m51s Time Rating



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