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C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Spears Scorpion Tail

Scorpion Tail[]



Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
12,000 0 0 0 10,000 36,000 0 15,000 0 18,000 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 200
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 100
Mana 100 Jewel 77

Great Shadowripper

4

Good Fallen Angel Ring

2
8 Price Increase +50%
Iron 0 Steel 1,600
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 800
Mana 800 Jewel 616

Great Shadowripper

32

Good Fallen Angel Ring

16

Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 200
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 100
Mana 100 Jewel 77

Great Shadowripper

4

Good Fallen Angel Ring

2
15 Efficiency Increased: -1 Fallen Angel Ring
Iron 0 Steel 1,400
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 700
Mana 700 Jewel 539

Great Shadowripper

28

Good Fallen Angel Ring

14

Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 200
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 100
Mana 100 Jewel 77

Great Shadowripper

4

Good Fallen Angel Ring

1
33 Efficiency Increased: -1 Shadowripper
Iron 0 Steel 3,600
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 1,800
Mana 1,800 Jewel 1,386

Great Shadowripper

72

Good Fallen Angel Ring

18

Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 200
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 100
Mana 100 Jewel 77

Great Shadowripper

3

Good Fallen Angel Ring

1
43 Time Decreased -25%
Iron 0 Steel 2,000
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 1,000
Mana 1,000 Jewel 770

Great Shadowripper

30

Good Fallen Angel Ring

10

Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 200
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 100
Mana 100 Jewel 77

Great Shadowripper

3

Good Fallen Angel Ring

1
70 Ability Unlocked: Resourceful 3 / Mythical
Iron 0 Steel 5,400
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 2,700
Mana 2,700 Jewel 2,079

Great Shadowripper

81

Good Fallen Angel Ring

27


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 14,000
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 7,000
Mana 7,000 Jewel 5,390


Total components needed to fully master the item:

Great Shadowripper

243

Good Fallen Angel Ring

85


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 12000 20h 4h 2h 1h 24m 12m
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 10000 16h40m 3h20m 1h40m 50m 20m 10m
Weaponcrafting 36000 2d12h 12h 6h 3h 1h12m 36m
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 15000 1d1h 5h 2h30m 1h15m 30m 15m
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 18000 1d6h 6h 3h 1h30m 36m 18m
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 6d7h40m 1d6h20m 15h10m 7h35m 3h2m 1h31m
TimePiece-25PercentTime: 4d17h45m 22h45m 11h22m30s 5h41m15s 2h16m30s 1h8m15s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 28,350,000Coin 37,800,000Coin 47,250,000Coin 42,525,000Coin 56,700,000Coin 70,875,000Coin
Good Quality 35,437,500Coin 47,250,000Coin 59,062,500Coin 53,156,250Coin 70,875,000Coin 88,593,750Coin
Coin 56,700,000Coin 75,600,000Coin 94,500,000Coin 85,050,000Coin 113,400,000Coin 141,750,000Coin
Flawless Quality 85,050,000Coin 113,400,000Coin 141,750,000Coin 127,575,000Coin 170,100,000Coin 212,625,000Coin
Epic Quality 141,750,000Coin 189,000,000Coin 236,250,000Coin 212,625,000Coin 283,500,000Coin 354,375,000Coin
Legendary Quality 283,500,000Coin 378,000,000Coin 472,500,000Coin 425,250,000Coin 567,000,000Coin 708,750,000Coin
Mythical Quality 708,750,000Coin 945,000,000Coin 1,181,250,000Coin 1,063,125,000Coin 1,417,500,000Coin 1,771,875,000Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
13,860,000 Xp Rating 17,325,000 Xp Rating 27,720,000 Xp Rating 41,580,000 Xp Rating 69,300,000 Xp Rating 138,600,000 Xp Rating 346,500,000 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+3,690 Power Rating +4,059 Power Rating +4,428 Power Rating +4,797 Power Rating +5,535 Power Rating +7,380 Power Rating +18,450 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
409 Gems 654 Gems 981 Gems 1,636 Gems


Level 57 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

2d Time Rating 4d18h9m50s Time Rating 7d21h30m53s Time Rating 11d7h31m44s Time Rating 14d22h53m1s Time Rating 18d18h44m40s Time Rating



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