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Equipment Navigation:
Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Footwear Light Boots

Light Boots[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 42 60 0 0 0 0 60 0 0 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item or can open up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 9 Hardwood 0
Leather 18 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Shoes

2
N/A 0
4 Price Increase +25%
Iron 0 Steel 0
Wood 36 Hardwood 0
Leather 72 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Shoes

8
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 9 Hardwood 0
Leather 18 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Shoes

2
N/A 0
8 Blueprint Unlocked: Dancer Shoes
Iron 0 Steel 0
Wood 36 Hardwood 0
Leather 72 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Shoes

8
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 9 Hardwood 0
Leather 18 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Shoes

2
N/A 0
14 Efficiency Increased: -2 Wood
Iron 0 Steel 0
Wood 54 Hardwood 0
Leather 108 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Shoes

12
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 7 Hardwood 0
Leather 18 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Shoes

2
N/A 0
24 Efficiency Increased: -1 Shoes
Iron 0 Steel 0
Wood 70 Hardwood 0
Leather 180 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Shoes

20
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 7 Hardwood 0
Leather 18 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Shoes

1
N/A 0
40 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 112 Hardwood 0
Leather 288 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0

Shoes

16
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 308 Hardwood 0
Leather 720 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:

Shoes

64 N/A 0


Used In[]

Pre-Craft For:
Recipe Quality Amount
Sakura Boots Epic Quality 3
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 42 4m12s 50s 25s 13s 5s 3s
Textile Working 60 6m 1m12s 36s 18s 7s 4s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 0 1s 1s 1s 1s 1s 1s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 60 6m 1m12s 36s 18s 7s 4s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 16m12s 3m14s 1m37s 49s 19s 10s
TimePiece-25PercentTime: 12m9s 2m26s 1m13s 36s 15s 7s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 686Coin 915Coin 1,144Coin 858Coin 1,144Coin 1,430Coin
Good Quality 858Coin 1,144Coin 1,430Coin 1,072Coin 1,430Coin 1,787Coin
Coin 1,373Coin 1,830Coin 2,288Coin 1,716Coin 2,288Coin 2,859Coin
Flawless Quality 2,059Coin 2,745Coin 3,431Coin 2,573Coin 3,431Coin 4,289Coin
Epic Quality 3,431Coin 4,575Coin 5,719Coin 4,289Coin 5,719Coin 7,148Coin
Legendary Quality 6,863Coin 9,150Coin 11,438Coin 8,578Coin 11,438Coin 14,297Coin
Mythical Quality 17,156Coin 22,875Coin 28,594Coin 21,445Coin 28,594Coin 35,742Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
189 Xp Rating 236 Xp Rating 378 Xp Rating 567 Xp Rating 945 Xp Rating 1,890 Xp Rating 4,725 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+120 Power Rating +132 Power Rating +144 Power Rating +156 Power Rating +180 Power Rating +240 Power Rating +600 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
6 Gems 11 Gems 16 Gems 27 Gems


Level 7 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

1m45s Time Rating 4m10s Time Rating 6m55s Time Rating 9m54s Time Rating 13m5s Time Rating 16m26s Time Rating

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