Shop Heroes Wikia
Advertisement
Shop Heroes Wikia
Equipment Navigation:
Weapons Garments Accessories
C-sword.png C-dagger.png C-axe.png C-spear.png C-armor.png C-leather.png C-helm.png C-gauntlet.png C-boot.png C-remedy.png C-potion.png C-ring.png C-amulet.png
C-mace.png C-rod.png C-bow.png C-gun.png C-robe.png C-shield.png C-hat.png C-bracer.png C-shoe.png C-scroll.png C-shuriken.png C-music.png C-sresource.png
Boots Explorer Boots.png

Explorer Boots


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
140 0 55 0 0 0 140 0 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 45 Steel 10
Wood 0 Hardwood 0
Leather 41 Fabric 9
Herbs 0 Oil 0
Mana 0 Jewel 0

Traveling Boots

1
N/A 0
N/A 0
N/A 0
5 Efficiency Increased: -8 Leather
Iron 225 Steel 50
Wood 0 Hardwood 0
Leather 205 Fabric 45
Herbs 0 Oil 0
Mana 0 Jewel 0

Traveling Boots

5
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 45 Steel 10
Wood 0 Hardwood 0
Leather 33 Fabric 9
Herbs 0 Oil 0
Mana 0 Jewel 0

Traveling Boots

1
N/A 0
N/A 0
N/A 0
5 Price Increase +25%
Iron 225 Steel 50
Wood 0 Hardwood 0
Leather 165 Fabric 45
Herbs 0 Oil 0
Mana 0 Jewel 0

Traveling Boots

5
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 45 Steel 10
Wood 0 Hardwood 0
Leather 33 Fabric 9
Herbs 0 Oil 0
Mana 0 Jewel 0

Traveling Boots

1
N/A 0
N/A 0
N/A 0
8 Blueprint Unlocked: Sabaton
Iron 360 Steel 80
Wood 0 Hardwood 0
Leather 264 Fabric 72
Herbs 0 Oil 0
Mana 0 Jewel 0

Traveling Boots

8
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 45 Steel 10
Wood 0 Hardwood 0
Leather 33 Fabric 9
Herbs 0 Oil 0
Mana 0 Jewel 0

Traveling Boots

1
N/A 0
N/A 0
N/A 0
12 Time Decreased -25%
Iron 540 Steel 120
Wood 0 Hardwood 0
Leather 396 Fabric 108
Herbs 0 Oil 0
Mana 0 Jewel 0

Traveling Boots

12
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 45 Steel 10
Wood 0 Hardwood 0
Leather 33 Fabric 9
Herbs 0 Oil 0
Mana 0 Jewel 0

Traveling Boots

1
N/A 0
N/A 0
N/A 0
20 Quality Increased: Good Quality
Iron 900 Steel 200
Wood 0 Hardwood 0
Leather 660 Fabric 180
Herbs 0 Oil 0
Mana 0 Jewel 0

Traveling Boots

20
N/A 0
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 2,250 Steel 500
Wood 0 Hardwood 0
Leather 1,690 Fabric 450
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:

Traveling Boots

50 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Adventurer's Boots Good Quality 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 0s / 0m Time Rating 0s / 0m Time Rating
50 0s / 0m Time Rating 0s / 0m Time Rating
100 0s / 0m Time Rating 0s / 0m Time Rating
500 0s / 0m Time Rating 0s / 0m Time Rating
1,000 0s / 0m Time Rating 0s / 0m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 5,100Coin 6,800Coin 8,500Coin 6,375Coin 8,500Coin 10,625Coin
Good Quality 6,375Coin 8,500Coin 10,625Coin 7,969Coin 10,625Coin 13,281Coin
Coin 10,200Coin 13,600Coin 17,000Coin 12,750Coin 17,000Coin 21,250Coin
Flawless Quality 15,300Coin 20,400Coin 25,500Coin 19,125Coin 25,500Coin 31,875Coin
Epic Quality 25,500Coin 34,000Coin 42,500Coin 31,875Coin 42,500Coin 53,125Coin
Legendary Quality 51,000Coin 68,000Coin 85,000Coin 63,750Coin 85,000Coin 106,250Coin
Mythical Quality 127,500Coin 170,000Coin 212,500Coin 159,375Coin 212,500Coin 265,625Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
1,536 Xp Rating 1,920 Xp Rating 3,072 Xp Rating 4,608 Xp Rating 7,680 Xp Rating 15,360 Xp Rating 38,400 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+270 Power Rating +297 Power Rating +324 Power Rating +351 Power Rating +405 Power Rating +540 Power Rating +1,350 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
14 Gems 23 Gems 34 Gems 57 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"



Advertisement