Shop Heroes Wikia
Advertisement
Shop Heroes Wikia
Equipment Navigation:
Weapons Garments Accessories
C-sword.png C-dagger.png C-axe.png C-spear.png C-armor.png C-leather.png C-helm.png C-gauntlet.png C-boot.png C-remedy.png C-potion.png C-ring.png C-amulet.png
C-mace.png C-rod.png C-bow.png C-gun.png C-robe.png C-shield.png C-hat.png C-bracer.png C-shoe.png C-scroll.png C-shuriken.png C-music.png C-sresource.png
Footwear Elven Boots.png

Elven Boots

  • Unlocked By: Wooden Chest /OR/ 5 Blueprint Fragments
  • Blueprint Rarity: Uncommon
  • Item Level: 8
  • Base Power: +175 Power Rating
  • Item Ability: Wise I


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 46 65 0 0 0 0 65 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each phase can unlock additional perks for that particular item or can open up a new blueprint for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 11 Hardwood 0
Leather 21 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 2
N/A 0
N/A 0
N/A 0
4 Price Increase +50%
Iron 0 Steel 0
Wood 44 Hardwood 0
Leather 84 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 8
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 11 Hardwood 0
Leather 21 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 2
N/A 0
N/A 0
N/A 0
4 Efficiency Increased: -11 Leather
Iron 0 Steel 0
Wood 44 Hardwood 0
Leather 84 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 8
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 11 Hardwood 0
Leather 10 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 2
N/A 0
N/A 0
N/A 0
6 Efficiency Increased: -1 Rainbow Dust
Iron 0 Steel 0
Wood 66 Hardwood 0
Leather 60 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 12
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 11 Hardwood 0
Leather 10 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 1
N/A 0
N/A 0
N/A 0
10 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 110 Hardwood 0
Leather 100 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 10
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 11 Hardwood 0
Leather 10 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 1
N/A 0
N/A 0
N/A 0
16 Ability Unlocked: Wise 1 / Flawless
Iron 0 Steel 0
Wood 176 Hardwood 0
Leather 160 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 16
N/A 0
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 440 Hardwood 0
Leather 488 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Rainbow Dust 54 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: To use this template, use the Skills Calculator for a skill cap of 10. This template uses seconds! Do not put in minutes (it auto converts)!
Base Craft Time
Worker Skills Craft Time
10 1,056s / 18m Time Rating
50 211s / 4m Time Rating
100 106s / 2m Time Rating
500 21s / 0m Time Rating
1,000 11s / 0m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 1,725Coin 2,300Coin 2,875Coin 2,588Coin 3,450Coin 4,313Coin
Good Quality 2,156Coin 2,875Coin 3,594Coin 3,234Coin 4,313Coin 5,391Coin
Coin 3,450Coin 4,600Coin 5,750Coin 5,175Coin 6,900Coin 8,625Coin
Flawless Quality 5,175Coin 6,900Coin 8,625Coin 7,763Coin 10,350Coin 12,938Coin
Epic Quality 8,625Coin 11,500Coin 14,375Coin 12,938Coin 17,250Coin 21,563Coin
Legendary Quality 17,250Coin 23,000Coin 28,750Coin 25,875Coin 34,500Coin 43,125Coin
Mythical Quality 43,125Coin 57,500Coin 71,875Coin 64,688Coin 86,250Coin 107,813Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
595 Xp Rating 744 Xp Rating 1,190 Xp Rating 1,785 Xp Rating 2,975 Xp Rating 5,950 Xp Rating 14,875 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+175 Power Rating +193 Power Rating +210 Power Rating +228 Power Rating +263 Power Rating +350 Power Rating +875 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
9 Gems 15 Gems 22 Gems 37 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"



Advertisement