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Gloves Elemental Bracers.png

Elemental Bracers


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 60 150 0 0 0 0 150 60 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 35 Hardwood 0
Leather 40 Fabric 12
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Carapace 1
N/A 0
N/A 0
N/A 0
5 Efficiency Increased: -10 Leather
Iron 0 Steel 0
Wood 175 Hardwood 0
Leather 200 Fabric 60
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Carapace 5
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 25 Hardwood 0
Leather 40 Fabric 12
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Carapace 1
N/A 0
N/A 0
N/A 0
5 Price Increase +25%
Iron 0 Steel 0
Wood 125 Hardwood 0
Leather 200 Fabric 60
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Carapace 5
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 25 Hardwood 0
Leather 40 Fabric 12
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Carapace 1
N/A 0
N/A 0
N/A 0
8 Blueprint Unlocked: Flaming Hands
Iron 0 Steel 0
Wood 200 Hardwood 0
Leather 320 Fabric 96
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Carapace 8
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 25 Hardwood 0
Leather 40 Fabric 12
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Carapace 1
N/A 0
N/A 0
N/A 0
12 Time Decreased -25%
Iron 0 Steel 0
Wood 300 Hardwood 0
Leather 480 Fabric 144
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Carapace 12
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 25 Hardwood 0
Leather 40 Fabric 12
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Carapace 1
N/A 0
N/A 0
N/A 0
20 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 500 Hardwood 0
Leather 800 Fabric 240
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Carapace 20
N/A 0
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 1,250 Hardwood 0
Leather 2,050 Fabric 600
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Iron Carapace 50 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Sorcerer's Bracers Normal Quality 2
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 0s / 0m Time Rating 0s / 0m Time Rating
50 0s / 0m Time Rating 0s / 0m Time Rating
100 0s / 0m Time Rating 0s / 0m Time Rating
500 0s / 0m Time Rating 0s / 0m Time Rating
1,000 0s / 0m Time Rating 0s / 0m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 3,938Coin 5,250Coin 6,563Coin 4,922Coin 6,563Coin 8,203Coin
Good Quality 4,922Coin 6,563Coin 8,203Coin 6,152Coin 8,203Coin 10,254Coin
Coin 7,875Coin 10,500Coin 13,125Coin 9,844Coin 13,125Coin 16,406Coin
Flawless Quality 11,813Coin 15,750Coin 19,688Coin 14,766Coin 19,688Coin 24,609Coin
Epic Quality 19,688Coin 26,250Coin 32,813Coin 24,609Coin 32,813Coin 41,016Coin
Legendary Quality 39,375Coin 52,500Coin 65,625Coin 49,219Coin 65,625Coin 82,031Coin
Mythical Quality 98,438Coin 131,250Coin 164,063Coin 123,047Coin 164,063Coin 205,078Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
1,188 Xp Rating 1,485 Xp Rating 2,376 Xp Rating 3,564 Xp Rating 5,940 Xp Rating 11,880 Xp Rating 29,700 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+300 Power Rating +330 Power Rating +360 Power Rating +390 Power Rating +450 Power Rating +600 Power Rating +1,500 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
0 Gems 0 Gems 0 Gems 0 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"