Equipment Navigation:
Weapons Garments Accessories
C-sword.png C-dagger.png C-axe.png C-spear.png C-armor.png C-leather.png C-helm.png C-gauntlet.png C-boot.png C-remedy.png C-potion.png C-ring.png C-amulet.png
C-mace.png C-rod.png C-bow.png C-gun.png C-robe.png C-shield.png C-hat.png C-bracer.png C-shoe.png C-scroll.png C-shuriken.png C-music.png C-sresource.png
Swords Durandal.png

Durandal

  • Unlocked By: Primal Chest or 129 Blueprint Fragments (Left Line)
  • Blueprint Rarity: Rare
  • Item Level: 50
  • Base Power: +3,025 Power Rating
  • Item Ability: Commander II


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
30,000 0 0 0 12,000 30,000 0 12,000 12,000 12,000 0


Phases of Construction

All blueprints have 5 Phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 500 Steel 200
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 100 Jewel 75
Primal Horn 2

Flawless Excalibur

2
5 Time Decreased -25%
Iron 2,500 Steel 1,000
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 500 Jewel 375
Primal Horn 10

Flawless Excalibur

10


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 500 Steel 200
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 100 Jewel 75
Primal Horn 2

Flawless Excalibur

2
10 Efficiency Increased: -250 Iron
Iron 2,500 Steel 1,000
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 500 Jewel 375
Primal Horn 10

Flawless Excalibur

10


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 250 Steel 200
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 100 Jewel 75
Primal Horn 2

Flawless Excalibur

2
18 Efficiency Increased: -1 Primal Horn
Iron 2,000 Steel 1,600
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 800 Jewel 600
Primal Horn 16

Flawless Excalibur

16


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 250 Steel 200
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 100 Jewel 75
Primal Horn 1

Flawless Excalibur

2
30 Price Increase +50%
Iron 3,000 Steel 2,400
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 1,200 Jewel 900
Primal Horn 12

Flawless Excalibur

24


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 250 Steel 200
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 100 Jewel 75
Primal Horn 1

Flawless Excalibur

2
50 Ability Unlocked: Commander 2 / Mythical
Iron 5,000 Steel 4,000
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 2,000 Jewel 1,500
Primal Horn 20

Flawless Excalibur

40


Item Mastery Cost

Total resources needed to fully master the item:
Iron 15,000 Steel 10,000
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 5,000 Jewel 3,750


Total components needed to fully master the item:
Primal Horn 68

Flawless Excalibur

100


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 30000 2d2h 10h 5h 2h30m 1h 30m
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy.png 0 1s 1s 1s 1s 1s 1s
Magic 12000 20h 4h 2h 1h 24m 12m
Weaponcrafting 30000 2d2h 10h 5h 2h30m 1h 30m
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 12000 20h 4h 2h 1h 24m 12m
Jewelry 12000 20h 4h 2h 1h 24m 12m
Rune Writing 12000 20h 4h 2h 1h 24m 12m
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePiece.pngTime: 7d12h 1d12h 18h 9h 3h36m 1h48m
TimePiece-25Percent.pngTime: 5d15h 1d3h 13h30m 6h45m 2h42m 1h21m


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 14,025,000Coin 18,700,000Coin 23,375,000Coin 21,037,500Coin 28,050,000Coin 35,062,500Coin
Good Quality 17,531,250Coin 23,375,000Coin 29,218,750Coin 26,296,875Coin 35,062,500Coin 43,828,125Coin
Coin 28,050,000Coin 37,400,000Coin 46,750,000Coin 42,075,000Coin 56,100,000Coin 70,125,000Coin
Flawless Quality 42,075,000Coin 56,100,000Coin 70,125,000Coin 63,112,500Coin 84,150,000Coin 105,187,500Coin
Epic Quality 70,125,000Coin 93,500,000Coin 116,875,000Coin 105,187,500Coin 140,250,000Coin 175,312,500Coin
Legendary Quality 140,250,000Coin 187,000,000Coin 233,750,000Coin 210,375,000Coin 280,500,000Coin 350,625,000Coin
Mythical Quality 350,625,000Coin 467,500,000Coin 584,375,000Coin 525,937,500Coin 701,250,000Coin 876,562,500Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
6,593,328 Xp Rating 8,241,660 Xp Rating 13,186,656 Xp Rating 19,779,984 Xp Rating 32,966,640 Xp Rating 65,933,280 Xp Rating 164,833,200 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+3,025 Power Rating +3,328 Power Rating +3,630 Power Rating +3,933 Power Rating +4,538 Power Rating +6,050 Power Rating +15,125 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
342 Gems 548 Gems 822 Gems 1,370 Gems


Level 50 Fusion Times

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

1d Time Rating 2d9h4m55s Time Rating 3d22h45m26s Time Rating 5d15h45m52s Time Rating 7d11h26m31s Time Rating 9d9h22m20s Time Rating

Community content is available under CC-BY-SA unless otherwise noted.