Equipment Navigation:
Weapons Garments Accessories
C-sword.png C-dagger.png C-axe.png C-spear.png C-armor.png C-leather.png C-helm.png C-gauntlet.png C-boot.png C-remedy.png C-potion.png C-ring.png C-amulet.png
C-mace.png C-rod.png C-bow.png C-gun.png C-robe.png C-shield.png C-hat.png C-bracer.png C-shoe.png C-scroll.png C-shuriken.png C-music.png C-sresource.png
Vests Dragon Skin.png

Dragon Skin


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 0 0 0 0 0 0 0 0 0


Stages of Construction

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 275 Fabric 135
Herbs 0 Oil 0
Mana 32 Jewel 42
Dragon Scale 3

Flawless Layered Armor

2
N/A 0
N/A 0
5 Time Decreased -25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,375 Fabric 675
Herbs 0 Oil 0
Mana 160 Jewel 210
Dragon Scale 15

Flawless Layered Armor

10
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 275 Fabric 135
Herbs 0 Oil 0
Mana 32 Jewel 42
Dragon Scale 3

Flawless Layered Armor

2
N/A 0
N/A 0
5 Efficiency Increased: -138 Leather
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,375 Fabric 675
Herbs 0 Oil 0
Mana 160 Jewel 210
Dragon Scale 15

Flawless Layered Armor

10
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 137 Fabric 135
Herbs 0 Oil 0
Mana 32 Jewel 42
Dragon Scale 3

Flawless Layered Armor

2
N/A 0
N/A 0
8 Efficiency Increased: -1 Dragon Scale
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,096 Fabric 1,080
Herbs 0 Oil 0
Mana 256 Jewel 336
Dragon Scale 24

Flawless Layered Armor

16
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 137 Fabric 135
Herbs 0 Oil 0
Mana 32 Jewel 42
Dragon Scale 2

Flawless Layered Armor

2
N/A 0
N/A 0
12 Price Increase +50%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,644 Fabric 1,620
Herbs 0 Oil 0
Mana 384 Jewel 504
Dragon Scale 24

Flawless Layered Armor

24
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 137 Fabric 135
Herbs 0 Oil 0
Mana 32 Jewel 42
Dragon Scale 2

Flawless Layered Armor

2
N/A 0
N/A 0
20 Ability Unlocked: Amazon 1 / Legendary
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 2,740 Fabric 2,700
Herbs 0 Oil 0
Mana 640 Jewel 840
Dragon Scale 40

Flawless Layered Armor

40
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 8,230 Fabric 6,750
Herbs 0 Oil 0
Mana 1,600 Jewel 2,100


Total components needed to fully master the item:
Dragon Scale 118

Flawless Layered Armor

100


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 0s / 0m Time Rating 0s / 0m Time Rating
50 0s / 0m Time Rating 0s / 0m Time Rating
100 0s / 0m Time Rating 0s / 0m Time Rating
500 0s / 0m Time Rating 0s / 0m Time Rating
1,000 0s / 0m Time Rating 0s / 0m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 4,050,000Coin 5,400,000Coin 6,750,000Coin 6,075,000Coin 8,100,000Coin 10,125,000Coin
Good Quality 5,062,500Coin 6,750,000Coin 8,437,500Coin 7,593,750Coin 10,125,000Coin 12,656,250Coin
Coin 8,100,000Coin 10,800,000Coin 13,500,000Coin 12,150,000Coin 16,200,000Coin 20,250,000Coin
Flawless Quality 12,150,000Coin 16,200,000Coin 20,250,000Coin 18,225,000Coin 24,300,000Coin 30,375,000Coin
Epic Quality 20,250,000Coin 27,000,000Coin 33,750,000Coin 30,375,000Coin 40,500,000Coin 50,625,000Coin
Legendary Quality 40,500,000Coin 54,000,000Coin 67,500,000Coin 60,750,000Coin 81,000,000Coin 101,250,000Coin
Mythical Quality 101,250,000Coin 135,000,000Coin 168,750,000Coin 151,875,000Coin 202,500,000Coin 253,125,000Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
1,042,263 Xp Rating 1,302,829 Xp Rating 2,084,526 Xp Rating 3,126,789 Xp Rating 5,211,315 Xp Rating 10,422,630 Xp Rating 26,056,575 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,925 Power Rating +2,118 Power Rating +2,310 Power Rating +2,503 Power Rating +2,888 Power Rating +3,850 Power Rating +9,625 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
0 Gems 0 Gems 0 Gems 0 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"



Community content is available under CC-BY-SA unless otherwise noted.