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C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Rings Dragon Signet

Dragon Signet[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
1,100 0 0 0 600 0 0 1,600 1,600 600 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 115 Steel 60
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 10 Jewel 12
Phoenix Feather 6
Iron Carapace 10
6 Price Increase +50%
Iron 690 Steel 360
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 60 Jewel 72
Phoenix Feather 36
Iron Carapace 60


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 115 Steel 60
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 10 Jewel 12
Phoenix Feather 6
Iron Carapace 10
12 Efficiency Increased: -2 Phoenix Feather
Iron 690 Steel 360
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 60 Jewel 72
Phoenix Feather 36
Iron Carapace 60


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 115 Steel 60
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 10 Jewel 12
Phoenix Feather 4
Iron Carapace 10
22 Ability Unlocked: Resilient 2 / Flawless
Iron 1,150 Steel 600
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 100 Jewel 120
Phoenix Feather 40
Iron Carapace 100


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 115 Steel 60
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 10 Jewel 12
Phoenix Feather 4
Iron Carapace 10
40 Time Decreased -25%
Iron 2,070 Steel 1,080
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 180 Jewel 216
Phoenix Feather 72
Iron Carapace 180


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 115 Steel 60
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 10 Jewel 12
Phoenix Feather 4
Iron Carapace 10
50 Blueprint Unlocked: Fairy's Mount
Iron 1,150 Steel 600
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 100 Jewel 120
Phoenix Feather 40
Iron Carapace 100


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 5,750 Steel 3,000
Wood 0 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 500 Jewel 600


Total components needed to fully master the item:
Phoenix Feather 224 Iron Carapace 500


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 1100 1h50m 22m 11m 5m30s 2m12s 1m6s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 600 1h 12m 6m 3m 1m12s 36s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 1600 2h40m 32m 16m 8m 3m12s 1m36s
Jewelry 1600 2h40m 32m 16m 8m 3m12s 1m36s
Rune Writing 600 1h 12m 6m 3m 1m12s 36s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 9h10m 1h50m 55m 27m30s 11m 5m30s
TimePiece-25PercentTime: 6h52m30s 1h22m30s 41m15s 20m38s 8m15s 4m8s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 157,500Coin 210,000Coin 262,500Coin 236,250Coin 315,000Coin 393,750Coin
Good Quality 196,875Coin 262,500Coin 328,125Coin 295,313Coin 393,750Coin 492,188Coin
Coin 315,000Coin 420,000Coin 525,000Coin 472,500Coin 630,000Coin 787,500Coin
Flawless Quality 472,500Coin 630,000Coin 787,500Coin 708,750Coin 945,000Coin 1,181,250Coin
Epic Quality 787,500Coin 1,050,000Coin 1,312,500Coin 1,181,250Coin 1,575,000Coin 1,968,750Coin
Legendary Quality 1,575,000Coin 2,100,000Coin 2,625,000Coin 2,362,500Coin 3,150,000Coin 3,937,500Coin
Mythical Quality 3,937,500Coin 5,250,000Coin 6,562,500Coin 5,906,250Coin 7,875,000Coin 9,843,750Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
72,856 Xp Rating 91,070 Xp Rating 145,712 Xp Rating 218,568 Xp Rating 364,280 Xp Rating 728,560 Xp Rating 1,821,400 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+1,250 Power Rating +1,375 Power Rating +1,500 Power Rating +1,625 Power Rating +1,875 Power Rating +2,500 Power Rating +6,250 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
48 Gems 77 Gems 115 Gems 192 Gems


Level 26 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

21m40s Time Rating 51m32s Time Rating 1h25m33s Time Rating 2h2m34s Time Rating 2h42m Time Rating 3h23m28s Time Rating

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