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Gloves Dexterous Gloves.png

Dexterous Gloves


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 100 0 0 0 0 100 0 0 0


Phases of Construction

All blueprints have 5 phases of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 40 Fabric 8
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 2
N/A 0
N/A 0
N/A 0
5 Efficiency Increased: -8 Leather
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 200 Fabric 40
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 10
N/A 0
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 32 Fabric 8
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 2
N/A 0
N/A 0
N/A 0
5 Price Increase +25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 160 Fabric 40
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 10
N/A 0
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 32 Fabric 8
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 2
N/A 0
N/A 0
N/A 0
8 Blueprint Unlocked: Elemental Bracers
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 256 Fabric 64
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 16
N/A 0
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 32 Fabric 8
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 2
N/A 0
N/A 0
N/A 0
12 Time Decreased -25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 384 Fabric 96
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 24
N/A 0
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 32 Fabric 8
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 2
N/A 0
N/A 0
N/A 0
20 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 640 Fabric 160
Herbs 0 Oil 0
Mana 0 Jewel 0
Rainbow Dust 40
N/A 0
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 1,640 Fabric 400
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Rainbow Dust 100 N/A 0


Used In

Pre-Craft For:
Recipe Quality Amount
Grandmaster Gloves Coin 1
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 0s / 0m Time Rating 0s / 0m Time Rating
50 0s / 0m Time Rating 0s / 0m Time Rating
100 0s / 0m Time Rating 0s / 0m Time Rating
500 0s / 0m Time Rating 0s / 0m Time Rating
1,000 0s / 0m Time Rating 0s / 0m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 2,363Coin 3,150Coin 3,938Coin 2,953Coin 3,938Coin 4,922Coin
Good Quality 2,953Coin 3,938Coin 4,922Coin 3,691Coin 4,922Coin 6,152Coin
Coin 4,725Coin 6,300Coin 7,875Coin 5,906Coin 7,875Coin 9,844Coin
Flawless Quality 7,088Coin 9,450Coin 11,813Coin 8,859Coin 11,813Coin 14,766Coin
Epic Quality 11,813Coin 15,750Coin 19,688Coin 14,766Coin 19,688Coin 24,609Coin
Legendary Quality 23,625Coin 31,500Coin 39,375Coin 29,531Coin 39,375Coin 49,219Coin
Mythical Quality 59,063Coin 78,750Coin 98,438Coin 73,828Coin 98,438Coin 123,047Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
713 Xp Rating 891 Xp Rating 1,426 Xp Rating 2,139 Xp Rating 3,565 Xp Rating 7,130 Xp Rating 17,825 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+245 Power Rating +270 Power Rating +294 Power Rating +319 Power Rating +368 Power Rating +490 Power Rating +1,225 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
0 Gems 0 Gems 0 Gems 0 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"