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Guns Conqueror.png

Conqueror

  • Unlocked By: Iron Chest /OR/ 32 Blueprint Fragments
  • Blueprint Rarity: Uncommon
  • Item Level: 22
  • Base Power: +825 Power Rating
  • Item Ability: Commander I


Worker Skill Requirements

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
800 600 0 600 0 800 0 0 0 0 800


Stages of Construction

All blueprints have 5 stages of construction on the way to mastering an item. Each stage unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.


Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 54 Steel 25
Wood 54 Hardwood 25
Leather 0 Fabric 0
Herbs 0 Oil 25
Mana 0 Jewel 0

Great Double Barrel

1
Royal Bone 2
N/A 0
N/A 0
7 Time Decreased -25%
Iron 378 Steel 175
Wood 378 Hardwood 175
Leather 0 Fabric 0
Herbs 0 Oil 175
Mana 0 Jewel 0

Great Double Barrel

7
Royal Bone 14
N/A 0
N/A 0


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 54 Steel 25
Wood 54 Hardwood 25
Leather 0 Fabric 0
Herbs 0 Oil 25
Mana 0 Jewel 0

Great Double Barrel

1
Royal Bone 2
N/A 0
N/A 0
7 Efficiency Increased: -27 Iron
Iron 378 Steel 175
Wood 378 Hardwood 175
Leather 0 Fabric 0
Herbs 0 Oil 175
Mana 0 Jewel 0

Great Double Barrel

7
Royal Bone 14
N/A 0
N/A 0


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 27 Steel 25
Wood 54 Hardwood 25
Leather 0 Fabric 0
Herbs 0 Oil 25
Mana 0 Jewel 0

Great Double Barrel

1
Royal Bone 2
N/A 0
N/A 0
10 Efficiency Increased: -1 Royal Bone
Iron 270 Steel 250
Wood 540 Hardwood 250
Leather 0 Fabric 0
Herbs 0 Oil 250
Mana 0 Jewel 0

Great Double Barrel

10
Royal Bone 20
N/A 0
N/A 0


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 27 Steel 25
Wood 54 Hardwood 25
Leather 0 Fabric 0
Herbs 0 Oil 25
Mana 0 Jewel 0

Great Double Barrel

1
Royal Bone 1
N/A 0
N/A 0
18 Price Increase +50%
Iron 486 Steel 450
Wood 972 Hardwood 450
Leather 0 Fabric 0
Herbs 0 Oil 450
Mana 0 Jewel 0

Great Double Barrel

18
Royal Bone 18
N/A 0
N/A 0


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed Total Components needed
Iron 27 Steel 25
Wood 54 Hardwood 25
Leather 0 Fabric 0
Herbs 0 Oil 25
Mana 0 Jewel 0

Great Double Barrel

1
Royal Bone 1
N/A 0
N/A 0
28 Ability Unlocked: Commander 1 / Epic
Iron 756 Steel 700
Wood 1,512 Hardwood 700
Leather 0 Fabric 0
Herbs 0 Oil 700
Mana 0 Jewel 0

Great Double Barrel

28
Royal Bone 28
N/A 0
N/A 0


Item Mastery Cost

Total resources needed to fully master the item:
Iron 2,268 Steel 1,750
Wood 3,780 Hardwood 1,750
Leather 0 Fabric 0
Herbs 0 Oil 1,750
Mana 0 Jewel 0


Total components needed to fully master the item:

Great Double Barrel

70 Royal Bone 94


Used In

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times

Crafting times shown give a rough estimate of how much a Crafter's skills affect an item's crafting time at various increments.
  • Note: This template uses seconds! Do not put in minutes (it auto converts)!
This Template is Deprecated. Please update it to {{ItemCraftTimeV2|insert_craft_skill_values_here}}

Example:{{ItemCraftTimeV2|Wood=19000|Alchemy=8000|Magic=8000|Weapon=15000|Arts=8000|Jewelry=8000|Rune=8000}}


Base Craft Time / -25% Craft Time
Worker Skills Before Time Decrease After Time Decrease
10 21,600s / 360m Time Rating 16,200s / 270m Time Rating
50 4,320s / 72m Time Rating 3,240s / 54m Time Rating
100 2,160s / 36m Time Rating 1,620s / 27m Time Rating
500 432s / 7m Time Rating 324s / 5m Time Rating
1,000 216s / 4m Time Rating 162s / 3m Time Rating


Item Prices

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 168,750Coin 225,000Coin 281,250Coin 253,125Coin 337,500Coin 421,875Coin
Good Quality 210,938Coin 281,250Coin 351,563Coin 316,406Coin 421,875Coin 527,344Coin
Coin 337,500Coin 450,000Coin 562,500Coin 506,250Coin 675,000Coin 843,750Coin
Flawless Quality 506,250Coin 675,000Coin 843,750Coin 759,375Coin 1,012,500Coin 1,265,625Coin
Epic Quality 843,750Coin 1,125,000Coin 1,406,250Coin 1,265,625Coin 1,687,500Coin 2,109,375Coin
Legendary Quality 1,687,500Coin 2,250,000Coin 2,812,500Coin 2,531,250Coin 3,375,000Coin 4,218,750Coin
Mythical Quality 4,218,750Coin 5,625,000Coin 7,031,250Coin 6,328,125Coin 8,437,500Coin 10,546,875Coin


Shopkeeper Experience Gains

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
75,076 Xp Rating 93,845 Xp Rating 150,152 Xp Rating 225,228 Xp Rating 375,380 Xp Rating 750,760 Xp Rating 1,876,900 Xp Rating


Power Ratings

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+825 Power Rating +908 Power Rating +990 Power Rating +1,073 Power Rating +1,238 Power Rating +1,650 Power Rating +4,125 Power Rating


Upgrade Costs

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
  • Note: This template's algorithms are not perfect, so costs may be off by 1 or 2 Gems
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
49 Gems 80 Gems 120 Gems 200 Gems


Fusion Times

The following times is based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The time required depends only on the level of the item.
This template "{{FusionTimes}}" is Deprecated.
All references to it need to be changed to "{{FusionTimesV2|Level= insert_item_level_here }}"



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