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About[]

The Town interface and Town HallTown Hall building are unlocked by paying Gold 700 at the beginning of the game, around player level 2.

These buildings, inside the Town, are immediately available at the beginning of the game:
(after investing Gold 700 to repair the Town HallTown Hall)

 
InnInn ForgeForge MarketMarket
Iron MineIron Mine SawmillSawmill TanneryTannery
GardenGarden

Investing Gold and/or Gem into a building(to upgrade it) can:

The Town has three kinds of buildings:

  1. Resource Buildings boost resource production, can convert gold into resources, and unlock other resource buildings.
  2. Hero Buildings unlock heroes and increase heroes' maximum level.
  3. Worker Buildings unlock Workers and increase workers' maximum level.

Buildings[]

Buildings Unlocked by Capped by Purpose
CathedralCathedral 25TempleTemple 35TempleTemple

T5-Hero:FioraFiora
T5-Hero:EdwardEdward

Engineering SchoolEngineering School 5Trader's SquareTrader's Square

30MarketMarket for 21
25Trader's SquareTrader's Square

T2-Worker:ArtificerArtificer
T3-Worker:AlchemistAlchemist

Fighter's GuildFighter's Guild 19Training HallTraining Hall 35Training HallTraining Hall

T4-Hero:LancasterLancaster
T5-Hero:FrancescaFrancesca

Fine Jewels & Co.Fine Jewels & Co. 15Miner's GuildMiner's Guild 25Miner's GuildMiner's Guild

T3-Resource:JewelJewels

Fine Woods Inc.Fine Woods Inc. 10SawmillSawmill 25SawmillSawmill

T2-Resource:HardwoodHardwood

ForgeForge 1Town HallTown Hall 29Town HallTown Hall

T1-Worker:BlacksmithBlacksmith
T1-Worker:ArmorerArmorer
T3-Worker:MasterMaster

FoundryFoundry 10Iron MineIron Mine 25Iron MineIron Mine

T2-Resource:SteelSteel

FountainFountain 9Town HallTown Hall 25Town HallTown Hall

T2-Hero:AlbertAlbert
T3-Hero:IreneIrene

GardenGarden 1Town HallTown Hall 36Town HallTown Hall

T1-Resource:HerbsHerbs

Hunter's LodgeHunter's Lodge 8Town HallTown Hall 23Town HallTown Hall

T1-Hero:KaralKaral
T2-Hero:PalashPalash
T5-Hero:KurulKurul

InnInn 1Town HallTown Hall 2Town HallTown Hall

17Town HallTown Hall

Unlocks new Quests

Iron MineIron Mine 1Town HallTown Hall 33Town HallTown Hall

T1-Resource:IronIron

Mana BeaconMana Beacon 20School of MagicSchool of Magic
+
15Sorcerer's TowerSorcerer's Tower
25Sorcerer's TowerSorcerer's Tower

T3-Resource:ManaMana

MarketMarket 1Town HallTown Hall 31Town HallTown Hall

T1-Worker:CarpenterCarpenter
T1-Worker:TailorTailor
T3-Worker:SeamstressSeamstress

Miner's GuildMiner's Guild 15ForgeForge 25ForgeForge

T2-Worker:JewelerJeweler
T2-Worker:LuthierLuthier
T3-Worker:SculptorSculptor

ParkPark 7Town HallTown Hall 27Town HallTown Hall

T1-Worker:LeatherworkerLeatherworker
T1-Worker:DruidDruid

PortPort 25Engineering SchoolEngineering School 35Engineering SchoolEngineering School

T5-Hero:LoucaLouca
T5-Hero:Kuro ShobiKuro Shobi

RefineryRefinery 10GardenGarden 25GardenGarden

T2-Resource:OilOil

SawmillSawmill 1Town HallTown Hall 34Town HallTown Hall

T1-Resource:WoodWood

School of MagicSchool of Magic 5Town HallTown Hall 21Town HallTown Hall

T1-Hero:MelinaMelina
T3-Hero:NyaNya

Sorcerer's TowerSorcerer's Tower 10School of MagicSchool of Magic 20School of MagicSchool of Magic

T2-Worker:SorceressSorceress
T2-Worker:EnchanterEnchanter
T3-Worker:WizardWizard

TanneryTannery 1Town HallTown Hall 35Town HallTown Hall

T1-Resource:LeatherLeather

TempleTemple 3Town HallTown Hall 15Town HallTown Hall

T2-Hero:ClovisClovis
T1-Hero:MinhMinh

Textile FactoryTextile Factory 10TanneryTannery 25TanneryTannery

T2-Resource:FabricFabric

TheaterTheater 15FountainFountain 35FountainFountain

T4-Hero:OneiraOneira
T4-Hero:DarthosDarthos

Thief's HideoutThief's Hideout 3InnInn 25InnInn

T1-Hero:GarrethGarreth
T3-Hero:MilaMila
T4-Hero:OdetteOdette

Town HallTown Hall Gold 700 55Town HallTown Hall

Increase City PopulationCity Population cap.
Unlocks and uncaps many buildings.

Trader's SquareTrader's Square 15MarketMarket 30MarketMarket for 21

T2-Worker:FletcherFletcher
T3-Worker:ArtisanArtisan

Training HallTraining Hall 6Town HallTown Hall 19Town HallTown Hall

T1-Hero:TheorTheor
T3-Hero:GauvinGauvin

War CollegeWar College 25Fighter's GuildFighter's Guild 35Fighter's GuildFighter's Guild

T5-Hero:AliciaAlicia
T5-Hero:MojianMojian

Investing[]

Investing into a building immediately grants a one time Primary Boost, to only the investing player.
The investment also provides a Secondary Boost lasting 30 minutes to all players in The Town.
The duration of secondary boosts can be extended by investing again.
Secondary Boosts have a display icon on the right side of the screen while viewing The Town.
For example, if you invest once to the SawmillSawmill, you will immediately receive wood Wood as your primary boost, and all members of your town will produce more wood per hour.
If you were to use the slider to provide 3x a single investment, you would receive 3x that amount of wood, and increase the wood production for a duration 3x longer.
So it's more efficient to invest small amounts in succession instead of one bigger amount at once.

Member Contributions[]

The level of each Building in the Town is the sum of investments among all players in the Town. If 3 players each have 10,000 gold invested in the Town Hall, all players would then have a Town Hall with a total of 30k investment. If one of the 3 players leaves the city, the Town Hall would then be downgraded to 20k. The player that leaves get their 10k investment back, and carry it to any new city they join.

As explained by Jabe
Ranks
IR Grade
30+ SSSS
15+ SSS
10+ SS
5+ S
1+ A
0.75+ B
0.25+ C
0.1+ D
Worst E

Worker Buildings[]

The level of Worker Buildings restrict the maximum level of Workers.
The Primary Boost provides an immediate flat amount of experience to each Worker corresponding to that Building.
This boost does not roll over experience into the next level of a Worker if that Worker has reached maximum level.
The Secondary Boost provides a Skill increase in addition to the amount provided by hired Workers.
The Skill amount from this Secondary Boost cannot provide Skill beyond the Discipline restriction set by a player's Workstations.
This amount provides no bonus if a player does not either the corresponding Workstation or at least 1 Worker with the appropriate Skill.

Hero Buildings[]

The level of Hero Buildings restrict the maximum level of Heroes.
The Primary Boost provides an immediate flat amount of experience to each Hero corresponding to that Building.
This boost does not roll over experience into the next level of an Hero if that Hero has reached maximum level.
The Secondary Boost provides a flat +25% to the Power of each Hero corresponding to that Building.
This is an additive increase of +25% to (Hero Base Power + Item Power).
Having the Set Bonus and the Hero Building's Secondary Boost provides a total of +50% to (Hero Base Power + Item Power).
For example, if Theor has 1,000 Power from his base stats and items, either the Set Bonus or the Training Hall Secondary Boost will bring his total Power to 1,250.
Having both active will bring his total Power to 1,500.

City upgrades[]

City upgrades can be bought by the mayor with Crown Jewels.

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