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Staves Bishop Staff

Bishop Staff[]

  • Unlocked By: Wooden Chest or 7 Blueprint Fragments (Right Line)
  • Blueprint Rarity: Uncommon
  • Item Level: 9
  • Base Power: + 250 Power Rating
  • Item Ability: Arch Wizard I


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 46 0 0 38 0 0 38 0 0 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item or can open up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 25 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 2
N/A 0
4 Efficiency Increased: -13 Wood
Iron 0 Steel 0
Wood 100 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 8
N/A 0

Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 12 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 2
N/A 0
8 Price Increase +50%
Iron 0 Steel 0
Wood 48 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 8
N/A 0

Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 12 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 2
N/A 0
14 Efficiency Increased: -1 Iron Wood
Iron 0 Steel 0
Wood 72 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 12
N/A 0

Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 12 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 1
N/A 0
24 Quality Increased: Good Quality
Iron 0 Steel 0
Wood 120 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 10
N/A 0

Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 12 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 1
N/A 0
40 Ability Unlocked: Arch Wizard 1 / Flawless
Iron 0 Steel 0
Wood 192 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0
Iron Wood 16
N/A 0


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 678 Hardwood 0
Leather 0 Fabric 0
Herbs 0 Oil 0
Mana 0 Jewel 0


Total components needed to fully master the item:
Iron Wood 70 N/A 0


Used In[]

Pre-Craft For:
Recipe Quality Amount
Star Wand Flawless Quality 1
Royal Scepter Coin 2
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 46 4m36s 55s 28s 14s 6s 3s
Textile Working 0 1s 1s 1s 1s 1s 1s
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 38 3m48s 46s 23s 11s 5s 2s
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 38 3m48s 46s 23s 11s 5s 2s
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 0 1s 1s 1s 1s 1s 1s
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 12m12s 2m26s 1m13s 37s 15s 7s
TimePiece-25PercentTime: 9m9s 1m50s 55s 27s 11s 5s

Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +50% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 1,163Coin 1,550Coin 1,938Coin 1,744Coin 2,325Coin 2,906Coin
Good Quality 1,453Coin 1,938Coin 2,422Coin 2,180Coin 2,906Coin 3,633Coin
Coin 2,325Coin 3,100Coin 3,875Coin 3,488Coin 4,650Coin 5,813Coin
Flawless Quality 3,488Coin 4,650Coin 5,813Coin 5,231Coin 6,975Coin 8,719Coin
Epic Quality 5,813Coin 7,750Coin 9,688Coin 8,719Coin 11,625Coin 14,531Coin
Legendary Quality 11,625Coin 15,500Coin 19,375Coin 17,438Coin 23,250Coin 29,063Coin
Mythical Quality 29,063Coin 38,750Coin 48,438Coin 43,594Coin 58,125Coin 72,656Coin

Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
319 Xp Rating 399 Xp Rating 638 Xp Rating 957 Xp Rating 1,595 Xp Rating 3,190 Xp Rating 7,975 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+250 Power Rating +275 Power Rating +300 Power Rating +325 Power Rating +375 Power Rating +500 Power Rating +1,250 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
8 Gems 13 Gems 19 Gems 32 Gems


Level 9 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

2m30s Time Rating 5m57s Time Rating 9m52s Time Rating 14m9s Time Rating 18m42s Time Rating 23m29s Time Rating

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