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Weapons Garments Accessories
C-sword C-dagger C-axe C-spear C-armor C-leather C-helm C-gauntlet C-boot C-remedy C-potion C-ring C-amulet
C-mace C-rod C-bow C-gun C-robe C-shield C-hat C-bracer C-shoe C-scroll C-shuriken C-music C-sresource
Clothes Baking Apron

Baking Apron[]


Worker Skill Requirements[]

Metal Working Skill Wood Working Skill Textile Working Skill Alchemy Skill Magic Skill Weapon Crafting Skill Armor Crafting Skill Arts & Crafts Skill Jewelry Skill Rune Writing Skill Tinkering Skill
0 0 32,000 0 13,000 0 0 32,000 0 26,000 0


Phases of Construction[]

All blueprints have 5 phases of construction on the way to mastering an item. Each phase unlocks additional perks for that particular item and opens up new blueprint(s) for you to make.

Phase 1
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 230
Herbs 0 Oil 0
Mana 140 Jewel 110
Golden Thread 12
Hellfire Ruby 2
5 Price Increase +25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 1,150
Herbs 0 Oil 0
Mana 700 Jewel 550
Golden Thread 60
Hellfire Ruby 10


Phase 2
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 230
Herbs 0 Oil 0
Mana 140 Jewel 110
Golden Thread 12
Hellfire Ruby 2
10 Efficiency Increased: -4 Golden Thread
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 1,150
Herbs 0 Oil 0
Mana 700 Jewel 550
Golden Thread 60
Hellfire Ruby 10


Phase 3
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 230
Herbs 0 Oil 0
Mana 140 Jewel 110
Golden Thread 8
Hellfire Ruby 2
18 Efficiency Increased: -1 Hellfire Ruby
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 1,840
Herbs 0 Oil 0
Mana 1,120 Jewel 880
Golden Thread 64
Hellfire Ruby 16


Phase 4
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 230
Herbs 0 Oil 0
Mana 140 Jewel 110
Golden Thread 8
Hellfire Ruby 1
30 Time Decreased -25%
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 2,760
Herbs 0 Oil 0
Mana 1,680 Jewel 1,320
Golden Thread 96
Hellfire Ruby 12


Phase 5
Resources per Craft Components per Craft # Crafts to next phase Perk Unlocked Total Resources needed for this Phase Total Components needed for this Phase
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 230
Herbs 0 Oil 0
Mana 140 Jewel 110
Golden Thread 8
Hellfire Ruby 1
50 Ability Unlocked: Support 3 / Mythical
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 4,600
Herbs 0 Oil 0
Mana 2,800 Jewel 2,200
Golden Thread 160
Hellfire Ruby 20


Item Mastery Cost[]

Total resources needed to fully master the item:
Iron 0 Steel 0
Wood 0 Hardwood 0
Leather 0 Fabric 11,500
Herbs 0 Oil 0
Mana 7,000 Jewel 5,500


Total components needed to fully master the item:
Shard Of Gaia 440 Hellfire Ruby 68


Used In[]

Pre-Craft For:
Recipe Quality Amount
- - - - - -
- - - - - -
- - - - - -
- - - - - -


Item Crafting Times[]

Crafting times (in minutes) are determined by the sum of Skill requirements divided by their respective total worker skills. It never goes below 5s. Below is what the crafting time would be under various worker skill totals.
Estimated Craft Times
Worker Skill and Craft Times
Skill Type Skill Value 10 50 100 200 500 1000
Metalworking 0 1s 1s 1s 1s 1s 1s
Woodworking 0 1s 1s 1s 1s 1s 1s
Textile Working 32000 2d5h20m 10h40m 5h20m 2h40m 1h4m 32m
Alchemy 0 1s 1s 1s 1s 1s 1s
Magic 13000 21h40m 4h20m 2h10m 1h5m 26m 13m
Weaponcrafting 0 1s 1s 1s 1s 1s 1s
Armorcrafting 0 1s 1s 1s 1s 1s 1s
Arts and Crafts 32000 2d5h20m 10h40m 5h20m 2h40m 1h4m 32m
Jewelry 0 1s 1s 1s 1s 1s 1s
Rune Writing 26000 1d19h20m 8h40m 4h20m 2h10m 52m 26m
Tinkering 0 1s 1s 1s 1s 1s 1s
TimePieceTime: 7d3h40m 1d10h20m 17h10m 8h35m 3h26m 1h43m
TimePiece-25PercentTime: 5d8h45m 1d1h45m 12h52m30s 6h26m15s 2h34m30s 1h17m15s


Item Prices[]

Price reflects how much an item will sell for to Heroes. An item's quality will affect the price.
Base Price / Price +25% Table
Before Price Increase After Price Increase
Item Quality Discount Price Surcharge Discount Price Surcharge
Normal Quality 16,593,750Coin 22,125,000Coin 27,656,250Coin 20,742,188Coin 27,656,250Coin 34,570,313Coin
Good Quality 20,742,188Coin 27,656,250Coin 34,570,313Coin 25,927,734Coin 34,570,313Coin 43,212,891Coin
Coin 33,187,500Coin 44,250,000Coin 55,312,500Coin 41,484,375Coin 55,312,500Coin 69,140,625Coin
Flawless Quality 49,781,250Coin 66,375,000Coin 82,968,750Coin 62,226,563Coin 82,968,750Coin 103,710,938Coin
Epic Quality 82,968,750Coin 110,625,000Coin 138,281,250Coin 103,710,938Coin 138,281,250Coin 172,851,563Coin
Legendary Quality 165,937,500Coin 221,250,000Coin 276,562,500Coin 207,421,875Coin 276,562,500Coin 345,703,125Coin
Mythical Quality 414,843,750Coin 553,125,000Coin 691,406,250Coin 518,554,688Coin 691,406,250Coin 864,257,813Coin


Shopkeeper Experience Gains[]

Increasing your Shopkeeper Level is done by selling the various items you craft. Selling items on the auction house will not earn you shopkeeper exp. An item's quality will affect the amount of shopkeeper exp earned.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
7,890,520 Xp Rating 9,863,150 Xp Rating 15,781,040 Xp Rating 23,671,560 Xp Rating 39,452,600 Xp Rating 78,905,200 Xp Rating 197,263,000 Xp Rating


Power Ratings[]

The Power Rating is how much will be added to the quest/arena power of the hero who equips the item. Higher quality versions of an item have a larger Power Rating.
Normal Quality Good Quality Coin Flawless Quality Epic Quality Legendary Quality Mythical Quality
+3,000 Power Rating +3,300 Power Rating +3,600 Power Rating +3,900 Power Rating +4,500 Power Rating +6,000 Power Rating +15,000 Power Rating


Upgrade Costs[]

When you craft a good or higher quality item, you are given the chance to upgrade that item to the next quality tier for gems. You can only do this once per craft. Higher quality tiers will cost more gems than lower ones.
Good Quality --> Coin Coin --> Flawless Quality Flawless Quality --> Epic Quality Epic Quality --> Legendary Quality
354 Gems 567 Gems 851 Gems 1,418 Gems


Level 51 Fusion Times[]

The following times are based on using exact copies with the same quality. Mixed item and mixed quality fusions will drastically alter the time and outcome of fusions. The Time is determined by the level and quality of the item.
Normal Quality-->

Good Quality

Good Quality-->

Coin

Coin-->

Flawless Quality

Flawless Quality-->

Epic Quality

Epic Quality-->

Legendary Quality

Legendary Quality-->

Mythical Quality

1d4h48m Time Rating 2d20h29m54s Time Rating 4d17h42m32s Time Rating 6d18h55m3s Time Rating 8d23h19m49s Time Rating 11d6h26m48s Time Rating



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